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 Post subject: SoMX v0.9.8-2
PostPosted: Fri Mar 22, 2013 1:59 am 
God of the Realm
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[version 0.9.8-2]
-fixed: Run time error when sending an equipped item in a message while equipment screen is open.
-added: Mage weapon power buff % now works.
-fixed: Improved primary server loop efficiency.
-added: Player position will now auto sync 2 seconds after they stop moving.
-changed: GCA attacking message delay changed from 30 seconds to 1 minute.
-changed: Increased power per range ratio for spells.
-fixed: Guard npcs will no longer keep displaying ! emote when one is attacked by the same player they haven't already targetted.
-changed: Mappers+ are no longer affected by logout timer.
-changed: Must be on a map with a mailbox to send mail.
-fixed: Pets would still appear on a map to other players even if they are no longer there.
-added: Command /clearchat
-fixed: Run time error when returning to main menu without closing gca list menu, relogging and then trying to reopen the menu.
-changed: Greatly improved direction block placement in map editor.
-changed: No longer searches for players/items when clicking on map while map editor is open.
-added: Now shows the number of a stackable item when received in the mail.
-fixed: Improved server side player movement to help prevent going out of sync.
-fixed: /roll calculation
-fixed: May have solved random clearing of hotkeys (needs confirmation)
-added: Can now choose to turn off GCA attacking messages from options menu (located in chat tab)
-fixed: Improved pet movement and increased run speed.
-fixed: Pets no longer walk on mailbox tiles.
-added: Right-click on your active pet will open the pet menu.
-fixed: Auto removal of duplicate "hold 1 only" items
-changed: Can no longer mail "hold 1 only" items
-fixed: Pets no longer seem to jump tiles when following and you change directions before moving.
-added: Holding shift while autorun is enabled will now cause you to walk.
-added: Pet hotkeys (1-4) with option to enable/disable through pet menu.
-added: Pet capture item and the ability to capture npcs when weakened.
-fixed: Improved some scrollbars including inventory, gca list menu, and pet shelter.
-fixed: Index problem while opening more than 1 type of object editor window at a time.
-changed: GCA items will no longer drop if a player is not in a guild.
-fixed: Picking up a deleted item will cause it to vanish.
-fixed: Using the last of a potion will now have an effect rather than simply vanishing.
-changed: GCA bonus increases: exp boost changed from 3% to 10%, repair cost savings changed from 5% to 15%
-fixed: Pets will no longer randomly move incorrectly while chasing something.
-changed: Pets and players can only attack each other on hostile maps (not including gray)
-changed: Pet exp is not affected if killed by a player.
-fixed: Pet name/hpbar will no longer appear while a player is dueling.
-fixed: Pet attack timer.
-fixed: Pet shelter/menu would not open correctly if a player only has 1 pet already active on a different map.
-changed: Increased auto afk warning from 15 minutes to 1 hour.
-fixed: If a players stats no longer meet requirements of equipped gear it will be auto-unequipped (such as when rings/necklaces are unequipped)
-fixed: Pets can no longer attack friendly NPCs.
-fixed: Pets can no longer attack players if they or the owner are below level 10.
-added: Pets will now retaliate if attacked while not following owner.
-fixed: Clients would sometimes send 2 of the same movement packet sending the player's position out of sync with the server.
-added: Pets can now be told to auto attack players/npcs when the owner starts attacking.






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 Post subject: Re: SoMX v0.9.8-2
PostPosted: Fri Mar 22, 2013 12:29 pm 
Ascending to Power

Joined: Mon Sep 03, 2007 10:35 pm
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/clearchat!!!!!!!!!!!!!



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 Post subject: Re: SoMX v0.9.8-2
PostPosted: Tue Apr 02, 2013 10:44 am 
God of the Realm
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Updated list




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 Post subject: Re: SoMX v0.9.8-2
PostPosted: Tue Apr 02, 2013 10:02 pm 
Knight
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Joined: Sun Jul 23, 2006 8:29 pm
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Can you add a guild alliance system? A way for allied guilds to have a mutual chat tab?




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 Post subject: Re: SoMX v0.9.8-2
PostPosted: Wed Apr 03, 2013 12:36 am 
God of the Realm
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DoppleToppler wrote:
Can you add a guild alliance system? A way for allied guilds to have a mutual chat tab?


Uh, possibly in one of the next updates.

Also, another minor addition:
-changed: GCA bonus increases: exp boost changed from 3% to 10%, repair cost savings changed from 5% to 15%




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 Post subject: Re: SoMX v0.9.8-2
PostPosted: Wed Apr 03, 2013 1:06 am 
Knight
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Joined: Sun Sep 26, 2004 4:36 am
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Scorpio wrote:
-changed: GCA bonus increases: exp boost changed from 3% to 10%, repair cost savings changed from 5% to 15%


Ah! Now we're talking=D

A little suggestion on that; maybe part of this exp should go to the guild exp: like 5% for the player and the other 5% always helps out the guild.
Also, successful defence could give the guild exp




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 Post subject: Re: SoMX v0.9.8-2
PostPosted: Wed Apr 03, 2013 1:29 am 
Resident
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Joined: Tue Jan 22, 2013 9:48 pm
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If we're going to add guild alliances, maybe a nice feature would be for guild that has an alliance with the guild that captured an area, gets a small bonus too.




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 Post subject: Re: SoMX v0.9.8-2
PostPosted: Sat Apr 06, 2013 11:25 am 
God of the Realm
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List updated again

My todo list is getting very short




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